Wikipedia but for Game Source Code Components: Difference between revisions
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Latest revision as of 10:20, 3 May 2025
Wikipedia but for Game Source Code Components[edit]
Overview[edit]
This wiki aims to provide a comprehensive database of game source code components, allowing developers to easily reference, share, and collaborate on game development resources.
Components[edit]
Game Engines[edit]
- Unity - A powerful cross-platform game engine.
- Unreal Engine - A popular game engine known for its high-fidelity graphics.
Libraries[edit]
- SDL - Simple DirectMedia Layer, a cross-platform software development library.
- SFML - Simple and Fast Multimedia Library, provides a simple interface to various components.
Tools[edit]
- Git - Version control system commonly used in development.
- Visual Studio - Integrated development environment (IDE) from Microsoft.
Contribution[edit]
Anyone can contribute to this wiki by adding new components, editing existing entries, or providing code snippets and examples.
How to Contribute[edit]
To contribute, create an account or log in, then click on the "Edit" button on any page to make changes. You can also use the "Discussions" tab to converse with other developers.